Trap Factory

Upgrade requirements (resources, etc.)

Note: “Construction Time” depends on the “ConstructionSpeed”. The following construction times and speeds are examples, most of which are based on my own play. Note that construction speed can be checked in the “Administration” section of the monarch’s detail screen.

* Blanks are under investigation

* Requires horizontal scrolling

LvFoodLumberStoneOreTimeSpeedRequirementsUnlock
11,0001,0000:01:200%Keep8, Sawmill1Trap I
21,4001,400Keep8, Sawmill2Rock I
31,8001,800Keep8, Sawmill3Abatis I
42,4002,400Keep8, Sawmill4Fire Arrow I
54,3004,400Keep8, Sawmill5
68,6008,600Keep8, Sawmill6Trap II
717,00017,0003,750Keep8, Sawmill7
834,00034,00030,000Keep8, Sawmill8Rock II
966,00067,00061,000Keep9, Sawmill9Abatis II
1098,000100,00092,000Keep10, Sawmill10Fire Arrow II
11140,000140,000140,000Keep11, Sawmill11Trap III
12200,000200,000200,00023,800Keep12, Sawmill12Rock III
13290,000290,000290,000280,000Keep13, Sawmill13
14400,000420,000430,000420,000Keep14, Sawmill14Abatis III
15600,000600,000620,000610,00014:24:4896%Keep15, Sawmill15Fire Arrow III
16860,000890,000920,000900,00017:17:4696%Keep16, Sawmill16Trap IV
171,200,0001,300,0001,300,0001,300,0001d 00:1296%Keep17, Sawmill17Rock IV
181,800,0001,900,0002,000,0001,900,0001d 09:5396%Keep18, Sawmill18Abatis IV
192,500,0002,800,0002,900,0002,800,0001d 23:2696%Keep19, Sawmill19Duty Officer
203,200,0003,700,0003,800,0003,700,0002d 18:2496%Keep20, Sawmill20Fire Arrow IV
214,200,0004,800,0005,000,0004,900,0003d 20:5896%Keep21, Sawmill21
225,300,0006,300,0006,500,0006,400,0005d 00:54111%Keep22, Sawmill22Trap V
236,900,0008,300,0008,600,0008,400,0006d 13:20127%Keep23, Sawmill23Rock V
248,800,00011,000,00011,000,00011,000,0009d 04:15127%Keep24, Sawmill24Abatis V
2511,000,00014,000,00015,000,00014,000,00013d 18:23127%Keep25, Sawmill25Fire Arrow V
2622,350,00029,800,00029,800,00029,800,00016d 13:23141%Keep26Trap VI
2734,270,00043,210,00044,700,00044,700,00021d 06:30141%Keep27Rock VI
2852,150,00065,560,00067,050,00065,560,00019d 05:03249%Keep28
2975,990,00095,360,00098,340,00096,850,00026d 06:51249%Keep29Abatis VI
30114,730,000144,530,000149,000,000146,020,00042d 22:41249%Keep30Fire Arrow VI
31149,596,000188,783,000194,594,000190,273,00055d 04:59261%Keep31Trap VII
32197,188,000249,188,000256,830,000250,678,00074d 10:37261%Keep32Rock VII
33273,954,000346,621,000357,217,000348,111,000103d 17:07273%Keep33
34419,195,000530,964,000547,149,000532,454,000167d 01:07275%Keep34Abatis VII
35806,553,0001,022,607,0001,053,698,0001,024,097,000356d 09:52275%Keep35Fire Arrow VII
361,193,911,0001,514,250,0001,560,247,0001,515,740,000488d 23:36319%Keep36Trap VIII
371,726,528,2502,190,259,1252,256,751,8752,191,749,125Keep37Rock VIII
382,698,554,7313,423,975,7753,527,873,2723,425,465,778Keep38
394,982,816,9626,323,209,9136,515,008,5556,324,699,913Keep39Abatis VIII
4011,721,390,54314,875,950,61115,327,057,63814,877,440,611Keep40Fire Arrow VIII

Duty Officer

Unlocked at Trap Factory Lv19.

Assigning a duty officer to an Trap Factory provides increases Trap Building Speed & Damaged Siege Machine Capacity.

You can put any general to duty officer if you just want to get this duty officer buff.

Ideally, Askia Muhammad I or Otto the Great. Making him the Trap Factory officer will enable some skills and specialties.  (How to get)

If he is not available, you can use any general as your duty officer. (However, I do not recommend any generals other than the golden historic generals.)

For other details, see the following articles.

Other Building Guides

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3 Comments

Anonymous

Will siege that have exceeded the Damaged Siege Machine Capacity be lost?

It is like the capacity of a hospital: if the number of siege machines above the capacity is destroyed in a battle outside of SvS or Battlefield, they will, in principle, lost. Depending on research and other factors, some of the excess will be turned into souls and placed in the holy palace.

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