Best of Ranged PvP General

Assumptions

  • If you only pay a little money… Buffs due to Speciality are not taken into account. (Because it’s not realistic)
  • If you pay a lot of money… Buffs due to Speciality are taken into account.

Stats Format : Leadership / Attack / Defense / Politics

A) If you only pay a little money

(Only generals available at the tavern or in the “Great General Chest”)

A-1) In the case of troop formation “Purely Ranged”

Example of troop formation: 90% ranged troops, 10% other troop layers

1. Minamoto no Yoshitsune

  • Skill – Ranged Attack +40% (requires Dragon from Pasture)
  • Base Stats – 112 / 113 / 117 / 106
  • Stats Increase – 9.03 / 8.51 / 8.77 / 8.39

The most excellent skill buff. Stats is also excellent.

You can’t add ranged attack in the skill book, but if you add March Size Lv4 (+12%), you can think of ranged attack as +52% in effect. (Only if your troop formation is purely ranged, you can consider increasing March Size = increasing Ranged Attack.)

2. Li Shinmin

  • Skill – March Size +10%, Ranged Attack +15%.
  • Base Stats – 113 / 112 / 106 / 117
  • Stats Increase – 9.18 / 8.61 / 8.22 / 8.47

Only if your troop formation is purely ranged, you can consider increasing March Size = increasing Ranged Attack. In effect, it can be thought of as a 25% increase in Ranged Attack.

If you use skill book to add Ranged Attack Lv4 (25%), you can think of ranged attack as +50% in effect.

Stats is also excellent.

A-2) In the case of troop formation “Ranged + Siege”

Example of troop formation: 70% ranged, 20% siege, 10% other troop layers

1. Gwanggaeto the Great

  • Skill – Ranged & Siege Attack +20%.
  • Base Stats – 110 / 112 / 108 / 107
  • Stats Increase – 9.13 / 8.47 / 8.46 / 8.67

If you use skill book to add Ranged Attack Lv4 (25%), Ranged Attack will be +45%.
If you use skill book to add Siege Attack Lv4 (25%), Siege Attack will be +45%.

2. Gustavus Adolphus

  • Skill – Ranged & Siege Attack +15%, Enemy Ranged & Siege Attack -15%
  • Base Stats – 106 / 115 / 95 / 110
  • Stats Increases – 8.98 / 8.69 / 8.28 / 8.51

If you use skill book to add Ranged Attack Lv4 (25%), Ranged Attack will be +40%.
If you use skill book to add Siege Attack Lv4 (25%), Siege Attack will be +40%.

A-3) Other special notes

Jumong

  • Skill – Ranged Attack +35%.
  • Base Stats – 108 / 105 / 112 / 93
  • Stats Increase – 8.49 / 7.59 / 8.83 / 7.24

The skill buffs are excellent, but the low status increase value makes him not worth employing.

B) If you pay a lot of money

Assuming maxed specialties, the ranking is as follows.

1. Simeon the Great

  • Skill – Ranged Attack +35% (requires Dragon), Siege Attack +20%.
  • Specialties – Ranged Attack +55% (when attacking), Defense +45% (when attacking), Siege Attack +10%, All Troops Attack +6%, March Size +6%
  • Base Stats – 115 / 110 / 115 / 112
  • Stats Increases – 9.12 / 8.65 / 9.18 / 8.37

If you use skillbook to add Ranged Attack Lv4 (25%), Ranged Attack will be +121%.

2. Alfred the Great

  • Skill – Ranged Attack +30%, Siege Attack +20%.
  • Specialties – Ranged Attack +65%, Defense +20%, HP +10%, Siege Attack +10%, March Size +6%.
  • Base Stats – 117 / 112 / 116 / 112
  • Stats Increases – 9.03 / 8.64 / 8.87 / 8.56

If you use skillbook to add Ranged Attack Lv4 (25%), Ranged Attack will be +120%.

3. Elektra

  • Skill – Ranged Attack +35% (requires Dragon from Pasture), Mounted Attack +15%.
  • Specialties – Ranged Attack +56% (when attacking), Defense +10%, HP +20%, Siege Attack +10%, Mounted Attack +26% (when attacking), March Size +6%
  • Base Stats – 115 / 110 / 115 / 112
  • Stats Increases – 9.03 / 8.87 / 9.11 / 8.26

If you use skillbook to add Ranged Attack Lv4 (25%), Ranged Attack will be +116%.

4. Minamoto no Yoshitsune

  • Skill – Ranged Attack +40% (requires Dragon from Pasture)
  • Specialties – Ranged Attack +76% (requires Dragon), Defense +10%, HP +20%, Siege Attack +10%
  • Base Stats – 112 / 113 / 117 / 106
  • Stats Increase – 9.03 / 8.51 / 8.77 / 8.39

You can’t add ranged attack in the skill book. Ranged Attack will be +116%.

Note – Elektra and Minamoto no Yoshitsune get the ranged attack buff by attaching a dragon, but only the dragons in the Pasture. Wander’s dragon does not. (Not tested, but that’s what the in-game general’s description says.)

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24 Comments

Dali! onacid

May you please update the way you presented the range generals, I like the way you did it with the ground generals you also added maxed stats on HP and Defense so we can consider those stats when deciding on which general we should commit to. Thank you very much for your hard work it really helps to improve our game play experience

Dali! onacid

Is it true that If you could add the 25% ranged attack Yoshitsune would be too broken for the game

If it were possible, it would be 141% at max specialties, 20% more than Simeon, which would put Yoshitsune in first place, but I don’t think it would break the game. 🤔
The top players have buffs in excess of 1100%. This is not a dramatic difference in a fight in that class.

I don’t see you mentioning Thunder Scorpion (beast) to attach at a general.
Level 10 gives +30% archer attack, +30% archer defense, +30% archer HP and +30% march speed.
So isn’t he better than any dragon to attach?

Depending on how you raise them, dragons may be better overall.
A level 10 dragon has an approximate +100 attribute boost, so it will get about 20% attack, HP, and defense buffs.
If you have a level 10 Celtic Demon, you can get skill buffs such as ranged attack +25%, march size +15%, and so on.
You can also add 4 buffs of your choice by refining. If you set all of them as ranged attack, you can get up to +60%. (In the case of Celtic Demon)
Related : Dragon Complete Guide – Type, Buff, Enhance

You mentioned Minamoto no Yoshitsune cannot have ranged attack skill book. Does it mean that you don’t recommend adding skill book or game prevents adding that skill book?

えぼふぁん

Thanks for the great information. I am having trouble skilling my Li Shinmin.
I want to add ranged attack, range bonus, and march size. I believe that March Size is only a lvl 4 skill that can be added to him, but I can’t seem to get it right. If I put March Size on Li Shinmin, I think he will have an advantage over Yoshitsune in terms of ranged attacks.

This is a really great guide. Thank you.

I have Minamoto no Yoshitsune, Simeon the Great, and Alfred the Great, and I’m looking to create a ranged PvP General. I also have 2 dragons.

Which one should I concentrate on?

The article says that Simeon requires a dragon, but does Simeon’s skill markings not glow when he wears a dragon, like Minamoto no Yoshitsune or Elektra?
Does this mean that Simeon needs to be a wonder dragon instead of a pasture dragon? Or is it okay to use either?
The skill area didn’t glow when I put on the Pasture’s Dragon.
That’s the only thing that bothered me, because I can’t wear a dragon of wonder.

The in-game instructions say that “any dragon”, so I think Wonder’s dragon will be fine.
This game is so lax, you shouldn’t care if your unique skills shine or not.😭
The only way to check the effect is to attack dead castles both with and without dragons, and check the buffs in the Battle Report.

Do you think Simeon the Great slightly better than Alfred as at the start he starts with 35% vs Alfred’s 30%? After maxing all the specialty they look same though (120% vs 121%).
Or do you think Alfred is still better with the slightly better base stats? (of course I am not considering their siege capabilities as they are weak anyway)

Assuming maxed specialties, if I had to guess, I’d say Simeon.
However, this is for k35 players who have gone through all the elements to the point where a 1% difference cannot be ignored.
For those who don’t, as a practical matter, I think you should raise the one you get first.
A 1% difference can be quickly turned around, especially with equipment refinement.
Additional note – Simeon has high ranged defense, but no ranged HP. I don’t know how much of a difference this makes to Alfred in terms of wins and losses. However, this is one of the reasons.

へぼにあん

The March size increase does not apply to the bonus amount, but only to the base number, so even if the rally spot is level 35, it will only increase by about 40,000 troops…

I’m new to the game so I have most likley missunderstood how damage is calculated but don’t you think march size is better than attack? I would believe final troop damage is someting like [troop damage * troop amount]. Troop damge can be broken down into base troop damage * (1+added atk%) where “added atk%” consists of all the sources added up.

I dont know realistic numbers for an example so i’ll just make some up. Say you have 10 k base troop damage, +900% attack, 500k base march size and +100% march size which with above assumption would make for [10 k * (1+900%)] * (500 k * (1+100%)] = [100 k] * [1 M] = 100 B final damage.

To add 20% attack to this silly example would make it [10 k * (1+920%)] * (500 k * (1+100%)] = [102 k] * [1 M] = 102 B final damage => 2% increase in final damage.

Whereas adding 20 march size would make it [10 k * (1+900%)] * (500 k * (1+120%)] = [100 k] * [1,1 M] = 110 B final damage. => 10% increase in final damage.

Even if this is not how damage is calculated I would think adding march size would help you by adding “HP” too and therefore perhaps “worth” more than attack for that reason?

Thanks for a great guide!

I appreciate you taking the time to write a detailed discussion. Thank you very much. 😃

I am thinking the same thing as you as a hypothesis.
However, I have not been able to verify it enough to make a definite conclusion.
(That’s why I use the phrase “you can think…” in this article.)

As for the point in this article where I mentioned “if you add March Size, you can think of…”, it is based on the same idea as yours, but one different case is taken into consideration.
That is, if there is no buffing at all in the base value before comparison.
I’ll borrow your example to illustrate.
– Base = 10k base troop damage, 500k base march size
– +20% attack = [(10k * 1.2) * 500k].
– +20% march size = [10k * (500k * 1.2)].
and in this case the damage is expected to be the same.

Therefore, my current hypothesis is
“march size >= attack”.
(However, as a practical matter, I think there are many cases like your example. 😃)

When you talk about a purely ranged troop formation, can you give me an example of the troop type percentages in that case? and maybe compare them to a range/siege pvp troop formation setup by percentage?

Here’s a rough guide. 😃
– Purely Ranged – 90% ranged, 10% other troop layers
– Ranged + Siege – 60-70% ranged, 20-30% siege, 10% other troop layers

Thank you for all the great information. I can’t seem to get Minamoto no Yoshitsune, so I’m raising Li Shinmin instead.
I understand the rock-paper-scissors relationship between cavalry, archers, and ground troops, but should I think of siege without such rock-paper-scissors relationship? I’ve always wondered, since siege kill a lot of enemies in PvP.

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