Troops Initial Stats List

The following is a summary of the initial stats for each troop type and troop level (tier) before buffs are applied.

Legend: t1 = troop level 1 (tier 1)

Attack / Defense / HP

TierGroundRangedMountedSiege
t1Attack
Defense
HP
100
300
600
130
100
250
220
150
400
100
50
100
t2Attack
Defense
HP
140
410
810
180
140
340
300
200
540
140
70
140
t3Attack
Defense
HP
190
550
1,090
240
190
460
410
270
730
190
90
190
t4Attack
Defense
HP
260
740
1,470
320
260
620
550
360
990
260
120
260
t5Attack
Defense
HP
350
1,000
1,980
430
350
840
740
490
1,340
350
160
350
t6Attack
Defense
HP
470
1,350
2,670
580
470
1,130
1,000
660
1,810
470
220
470
t7Attack
Defense
HP
630
1,820
3,600
780
630
1,530
1,350
890
2,440
630
300
630
t8Attack
Defense
HP
850
2,460
4,860
1,050
850
2,070
1,820
1,200
3,290
850
410
850
t9Attack
Defense
HP
1,150
3,320
6,560
1,420
1,150
2,790
2,460
1,620
4,440
1,150
550
1,150
t10Attack
Defense
HP
1,550
4,480
8,860
1,920
1,550
3,770
3,320
2,190
5,990
1,550
740
1,550
t11Attack
Defense
HP
1,940
5,600
11,080
2,400
1,940
4,720
4,150
2,740
7,490
1,940
930
1,940
t12Attack
Defense
HP
2,425
7,000
13,850
3,000
2,425
5,900
5,187
3,425
9,362
2,425
1,162
2,425
t13Attack
Defense
HP
2,910
8,400
16,620
3,450
2,780
6,780
5,800
3,830
10,480
2,780
1,330
2,780
t14Attack
Defense
HP
3,570
10,330
20,440
4,070
3,280
8,000
6,670
4,400
12,050
3,280
1,560
3,280
t15Attack
Defense
HP
4,230
11,760
24,260
4,690
3,780
9,220
7,540
4,970
13,620
3,780
1,790
3,780
t16Attack
Defense
HP
4,920
13,670
28,240
5,460
4,390
10,730
8,780
5,780
15,850
4,400
2,080
4,400

Speed

The same for all troop levels (tier) except for siege.

GroundRangedMountedSiege
t1-15
Siege
t16
3501006007576

Range

The same for all troop levels (tier) except for siege.

GroundRangedMountedSiege
t1-4
Siege
t5-8
Siege
t9-10
Siege
t11-12
Siege
t13-16
50500501,4001,5561,7111,8672,178

Power

Same for different types of troops.

TierAll Troop Type
t12
t22.7
t33.65
t44.92
t56.64
t68.97
t712.11
t816.34
t922.06
t1029.79
t1135.75
t1253.63
t1381
t14122
t15163
t16230

Load

Siege > Ground > Ranged & Mounted.

TierGroundRangedMountedSiege
t1108814
t21310.410.418.2
t31612.812.822.4
t41915.215.226.6
t52217.617.630.8
t625202035
t72822.422.439.2
t83124.824.843.4
t93427.227.247.6
t103729.629.651.8
t1140323256
t1245363663
t1348404068
t1452444474
t1556484880
t1662535388

Upkeep

Mounted > Ground > Ranged & Siege.

TierGroundRangedMountedSiege
t10.20.160.240.2
t20.30.240.360.3
t30.50.40.60.5
t40.80.640.960.8
t51.20.961.441.2
t61.71.362.041.7
t72.31.842.762.3
t832.43.63
t93.93.124.683.9
t105465
t116.45.767.685.76
t1287.29.67.2
t139.68.6411.528.64
t1411.210.0813.4410.08
t1512.811.5215.3611.52
t1614.513.117.513.1

Note: Explanation of Each Stats

See the “Stats” section of the following article.

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6

6 Comments

Step 940

Here’s my question. I’ve spoken to alot of people and with Derrick Defies btw. If these are the base stats…. Do they not change as we grow? For example our academy adds flat values permanently that can also not be debuffed. My t11 siege attack attributes say 10,019 for example. Is this not my baseline? Does this include the % additions from my keep? How do we find out up to date flat values as we grow if this is the case that it does incorporate %?

I read somewhere that percentage increase is on base stats then flat is added after

Someone who wants answers

very good question

the stats are green ( debuffed ? )
if so. which flats / % make the increase

also which flats / % are increasing which number ?

sofar i saw never an answer

If we have equality in buff

How many cavaliers can peat 1million rangr

Did u try it

Anonymous

I doubt it can happen… my t12 range march attack once even killed a t14 mounted march

so how is this computed?
at t1 ground has 100 attack and 300 defense while mounted has 220 attack and 150 defense
Does this mean they can’t do damage to each other because their attack is lower than opponent’s defense?

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