Subordinate City Complete Guide
How to get greater benefits from subordinate cities, setting guides and how to increase the number of such.
- Requirements for Unlock
- Basic Benefits
- Important Benefits
- Rarity (Quality)
- How Many to Have
- How to Get
- Gold Production
- Abandonment and reoccupation
Requirements for Unlock
When the keep level reaches 11, the first subordinate city is unlocked within the city and can also occupy the outer subordinate cities. (Initially, up to two.)
The basics are as follows. The effect obtained depends on the rarity (quality) and level of the subordinate city, the mayor, etc.
Subordinate cities can have a separate army from the main city’s, and can be sent into battle when attacking monsters or enemy cities, or when defending against an attack. (The number of troops they may be called upon to fight does not depend on the main city’s march size (the number of troops on the march).
However, if a subordinate city’s level is not as high as the main city’s Keep level, its troops will be low tier and will be not much of a force. Also, if you want to hurry up and increase the number of troops in a battle, you will need a good amount of gems. Therefore, it will not be practical for many people.
Additionally, a subordinate city’s troops who is killed in battle is not considered wounded, but dead. They will not be sent to the hospital. If you want to improve the situation, there are some researches that can increase the survival rate from death, so you can increase it.
Note – You cannot take a subordinate city in the following cases:
- No mayor
- The number of troops in the subordinate cities is “zero”
- Attack on the Temple
- Attack on Buildings in the Battlefield
- Attacks on NPC Subordinate City
Over time, gold is produced automatically. Depending on the keep level of the subordinate cities, it gets faster.
Base speed (example)
- Subordinate city keep level 17 -> 760/h
- Subordinate city keep level 18 -> 820/h
- Subordinate city keep level 19 -> 900/h
- Subordinate city keep level 20 -> 980/h
Production speed can be increased by general skills and the like, but the production rate is still slow. Therefore, this will also not be practical for many people.
Materials, refining stones, and research stones are produced automatically over time.
The amount of materials that can be held is fixed (depending on the rarity of the subordinate city (7 for uncommon, 9 for excellent…), and production stops when the maximum is reached. If you acquire them, production will start again.
Which materials can be made depends on the culture of the subordinate city.
- Dragon Scale Lv1-3
- Refining Stone
- Research Stone
- Animal Bone Lv1-3
- Leather Lv1-3
- Purple Crystal Lv1-3
- Blue Stone Lv1-3
- Red Agate Lv1-3
- Silver Pearl Lv1-3
Also, research can increase the speed of production and rate of gain of materials.
*Policy, mayor, monarch talent does not matter.
The above seems to be the main thing in the game, but their greater benefits are the following
- General EXP earning
The details are summarized in the following article, so take a look.
What should be the setting of a subordinate city?
Subordinate cities’ screens have “Automatic fight for other Cities” and “Accept Reinforcements” settings, but these are for defensive battles if they are attacked.
If you want to invite a subordinate city to join the attack (when attacking a monster or enemy city), you must select the subordinate city you want to invite to join the attack on the troop selection screen before the march. Therefore, in this case, the “Automatic fight for other Cities” and “Accept Reinforcements” settings are not relevant.
- Automatic fight for other Cities – If it is turned on, when the main city or other subordinate cities are attacked, this subordinate city will automatically join the fight. Therefore, only turn it on if you think you can win a defensive battle. If you turn it on and lose, the subordinate city will be heavily damaged, so turn it off if you are not confident that you will win the defense battle. Also, if you want to ghost, make sure to turn it off, as troops will die for nothing if it is on.
- Accept Reinforcements – If it is turned on, if this subordinate city is attacked, other subordinate cities and main cities will automatically join the fight. As with the above, if you are not confident of winning a defensive battle, it is best to turn it off if you are not confident that you will win.
As for the subordinate city buffs, they are in effect no matter what the setting is. (e.g., a Japanese subordinate city’s buff to increase Marching Attack, or a Russian subordinate city’s buff to increase In-City Attack etc.)
What should be the policy of the subordinate cities?
I recommend making it “war-oriented” and speeding up the training of troops. If all the troops of a subordinate city are wiped out in battle, the mayor will die, so the more troops you have, the better, even if they don’t become a major force.
What happens when I upgrade the rarity of a subordinate city?
Subordinate cities have five different rarity levels.
- Common (White)
- Uncommon (Green)
- Excellent (Blue)
- Legendary (Purple)
- Epic (Gold)
And the higher the rarity level, the more of the following benefits you get.
- The effectiveness of the subordinate city buffs increases.
- The training speed of troops in the subordinate cities increases.
- The number of troops you can hold in subordinate cities will increase.
- The speed of gold production in subordinate cities will increase.
Of particular importance are the subordinate city buffs.
For more information on how strong the buffs become as the rarity increases, please refer to this article. ( List of Subordinate City Buff )
In addition, only subordinate cities within the main city can be upgraded. Subordinate cities on the world map cannot be upgraded.
How to Upgrade a Subordinate City
Open the screen of a subordinate city of the main city and press the arrow to the right of the subordinate city name to display the upgrade screen. In addition, to upgrade, you need to reach a certain level of keep in the subordinate city and pay gems.
- Uncommon -> Subordinate City’s Keep Lv10 + 5,000 gems
- Excellent -> Subordinate City’s Keep Lv15 + 50,000 gems
- Legendary -> Subordinate City’s keep Lv 20 + 500,000 gems
- Epic -> Subordinate City’s keep Lv 25 + 2,500,000 gems
How Many to Have
How many subordinate cities can I have?
At the keep level 11 you can have 3, and up to 9.
How to increase the Number of Slots?
By increasing your rank, you can increase the maximum number of subordinate cities (e.g. +1 for a knight, +6 for an archduke). In order to increase your rank, you must earn prestige and increase your rank ranking.
Reference: How to raise Rank quickly (how to get Prestige efficiently)
How to Get
There are three major ways to occupy a Subordinate City.
A) Attacking NPC Subordinate City
*NPC – Non Player Character
Attack an NPC subordinate city located somewhere on the map and win. (Unlike (B) below, you only need to do this once.
Attacking NPC subordinate cities is only possible solo. Rally attacks are not possible.
Also, when attacking a subordinate city solo, you cannot bring in a subordinate city that you already own.
The strength of the NPC subordinate cities is as follows. (Slightly different for each culture)
- White (Common)
- about 21.6K power
- Troops 10,000 (t1: around 2,000 x 4 types / t2: around 400 x 4 types)
- Green (Uncommon)
- about 175.4K power
- Troops 40,000 (t3: around 3,000 x 4 types / t4: around 7,000 x 4 types)
- Blue (Excellent)
- about 478.6K power
- Troops 57,556 (t5: around 4,000 x4 types / t6: around 11,000 x4 types)
- Purple (Legendary)
- about 1.4M power
- Troops 93,910 (t7: around 5,000 x 4 types / t8: around 18,000 x 4 types)
- Gold (Epic)
- about 9.1M power
- Troops 318,570 (t9: around 14,000 x 4 types / t10: around 60,000 x 4 types)
Note that attacking NPC subordinate cities will result in deaths rather than wounds.
For more information on how to reduce the number of dead, please refer to the following article.
Fastest way to earn General EXP & level up
B) Robbing Another Player’s Subordinate City
To occupy the city, it is necessary to attack the subordinate cities to reduce the HP of the walls to 0 and to attack 10 times.
As with attacks on NPC subordinate cities, attacks can only be made solo. Rally attacks are not possible.
However, unlike attacking NPC subordinate cities, it is possible to bring in subordinate cities that you already own when attacking solo.
A note on attacking – scouting before attacking does not tell you if the enemy’s main city will come in as reinforcements. It is better to attack with a small number of weak troops first and see the reports before making a decision.
C) “Historic City Search” Event
If you are lucky, you can get a subordinate city at the “Historic City Search” event held irregularly.
During the event period, you can get “Subordinate City Clue” by defeating monsters or buying certain packs.
If you have the “Subordinate City Clue”, you can place a bet on the city you want in the “Historic City Search” event screen (Event Center > Historic City Searching > Subordinate City Searching).
You will be competing against other players, so your chances of winning will depend on their bets. (Japan, Russia, and highly ranked cities are very competitive.)
The more bets you place, the better off you are, but whether you win or not is completely up to your luck.
If you want to greatly increase your chances of winning, you have to pay. (You can get far more than you can collect by killing monsters.)
At the end of the application period, if you are lucky enough to win, you will get the key to the city of your province.
When you use the key, you will get the coordinates of the winning subordinate city, so all you have to do is attack and occupy that NPC subordinate city.
Note – When you use the key, your name and the fact that you used the key will be announced to the entire server and you will not be able to bubble for 10 minutes from the moment you occupy a subordinate city. Therefore, you need to be careful about intercepting other players.
A good countermeasure is to change your name before you use the key, and then change your name again when you go to occupy it, and so on. (e.g., use the same name as another winner or a member in the alliance. As a countermeasure against arrest warrants and searches from the alliance member screen.)
Which culture to choose?
Depending on the culture, the subordinate city buffs vary.
- If the emphasis is on fighting, Japan and Russia.
- If the emphasis is on city development, Korea, Europe, America, China.
*For more information, see below.
Which general should be the mayor of a subordinate city?
Basically, a historic general with a debuff should be the mayor. (Skills, equipment, Specialty)
To find out which generals have debuffs, see this article.
List of Best Generals
A general who has a buff in skill & specialty better?
The buff that the mayor has does not apply to the troops of the main city. (This can be seen in the PvP battle report.)
The buff that the mayor has applies to troops of the subordinate city.
Also, as mentioned earlier, troops from subordinate cities are not a force to be reckoned with.
Therefore, the skills and specialty of combat buffs (attack, defense, HP, etc.) are unimportant.
FYI: Test results: whether the mayor’s buff changes the attack strength of troops in the subordinate city.
- Solo attack on World Boss
- Behemoth King (effective debuff: ground attack & defense)
- Only the mayor’s buff is changed
|Test 1||Test 2|
|Mayor||Cixi x1||Cixi x1|
|Mayor’s Equipment||None||Ares Spear|
Courageous Ares Armor
Fearless Ares Boots
Han Dynasty Leg Armor
(None of Ground Debuff)
|Number of Troops in Sub-City|
(all the same)
|t5 Gound 763|
t5 Ranged 626
t5 Mounted 484
|t5 Gound 763|
t5 Ranged 626
t5 Mounted 484
|Number of Troops in Main City|
(t1 ground only)
-> Damage changed. It shows that the mayor’s buffs are working on troops in the subordinate city.
Historic generals better?
If you choose a historic general as your mayor, that alone will provide a buff to speed up training in the subordinate cities. Try to avoid choosing non-historic generals. (See this article for more information on who is a historical general.)
Do mayors need to be leveled, enhanced, and cultivated?
For keep level 32 and below
Of course, the higher the better, but if you only want a debuff in combat, you don’t need to level up, enhance, or cultivate the Mayor General. (Exception – if you want to activate the debuff specialty, you need to raise it to level 25.)
If you want non-combat buffs, such as speeding up construction of subordinate cities, speeding up training, or increasing gold production, all you need is high “Leadership” and “Politics”.
In particular, when those two become 900, the “Death into Survival Rate in this Subordinate City” buff becomes effective. Since the mayor will die if the troops are annihilated, it should be enabled if possible. Therefore, you may want to cultivate the mayor after you have fully cultivated the main general.
“Attack” and “Defense” does not affect the troops in the main city. Also, as mentioned earlier, the troops in the subordinate cities are of low level and do not become an asset. Therefore, they are of little importance.
For keep level 33 and above
At keep level 33, it becomes a major debuff battle with the mayor’s Achaemenidae equipment. In this case, the ability of just one subordinate city to enter the fray makes a big difference.
Also, if you fight a series of battles in a short period of time, the number of troops in the subordinate cities will decrease rapidly, and sooner or later, they will reach zero.
If the troops of a subordinate city are wiped out, even if the mayor is present, that subordinate city cannot enter the battle and cannot use debuffs.
Therefore, you want to make sure that the “Death into Survival Rate in this Subordinate City” buff is effective. For this reason, it is recommended that the mayor’s generals be leveled, enhanced, and cultivated and that their “Leadership” and “Politics” be at least 900.
Leadership, in particular, should always be maxed out, as it increases the speed of training for sub-city.
What should the mayor be Equipped with?
Except for equipment with debuff performance, it does not matter.
As mentioned above, the attack and defense increase by equipment does not apply to troops in the main city.
Also, if the mayor equips a ring with a “Killing Monster EXP”, the amount of EXP the general receives will not change. (Both the amount of EXP received by the main general and the mayor will remain the same.)
However, if the equipment has a debuff, it takes effect in combat.
Should I add Skills to the mayor?
On the skills screen, the granting of skills in the “Military” category is unnecessary (buffs for mounted, ranged, ground and siege). The reason for this is that, as in the previous story, there is little benefit from having a buff. It would be different if the skill book could give you a debuff skill, but so far, there is no such skill book.
However, it is better to add skills in the ” Subordinate City” category of the skill screen. The recommended priorities are as follows. If all the troops in a subordinate city are wiped out, the mayor will die, so you’ll want to add at least “Rebirth”, if possible.
- Training Speed
- Training Capacity
Related : Skillbook List (+ Buffs by Level)
What happens if you raise the level of the subordinate city (building level)?
- High tier troops will be able to make. (Barracks, Stables, Archer Camp)
- Training speed of troops in the subordinate cities will increase. (Army Camp)
- The number of troops that can be held in a subordinate city increases. (Keep)
- The speed of gold production in subordinate cities increases. (Keep)
How to increase the speed of construction?
The speed of construction within a subordinate city can be increased by
- Mayor (Politics, Skills, Equipment)
- Speed-Up Items
*Policies, Subordinate city Rarity, Subordinate city Buffs, and Monarch Talent are irrelevant.
How to raise the tier of troops that can be created?
The tier of troops to be created depends on the level of buildings (barracks, stables, archer camps) in the subordinate cities.
How to increase the training speed of troops?
Possible to speed up the training of troops by
- Mayor (Leadership, Skill, Equipment)
- Army Camp Level within a subordinate city
- Rarity of Subordinate city
- Subordinate city Buffs (enabled by setting a historic general as mayor)
- Talent of the Monarch
Note that there is a “Training Speed” in the Chinese subordinate city buff, but this only covers the training speed of the main city.
If you pay gems, it is also possible to complete training immediately (up to the maximum number you can hold in the subordinate cities) .
How to increase the number of troops that can be held in a subordinate city?
- Keep Level within a subordinate city
- Rarity of Subordinate city
*Policy, Mayor, Monarch Talent does not matter.
How to increase the gold production speed?
Gold production speed can be increased by
- Keep level of a subordinate city
- Mayor (Politics, Skills, Equipment)
- Rarity of Subordinate cities
- Subordinate citiy Buff (only in America)
*The Monarch Talent does not matter.
Abandonment and reoccupation
What happens when I abandon a subordinate city?
Become a level 1 NPC subordinate city.
What happens when I take over again?
Return to the level before abandonment.
Can subordinate cities be moved?
No, they cannot be moved.
NPC subordinate cities on the world map have fixed locations.
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Is this game the most technically flawed piece of trash ever?? Are the people who run Evony the most illiterate moronic chimps to touch a keyboard in history??
I only ask because I am truthfully amazed ay how bad this application is. I mean almost every part of the game is bugged to the extreme. You cannot even join their broken FOrums website, because it was obviously coded by unevolved drop out toddlers, and the registration form is hopeless. ALmost all aspects of the game that would require someone with an IQ over 60 do not work as designed.
I get that this game is nothing but a cash grab for these criminals, and that they do not bother to even have an IT department because they are too busy counting their money, but come on man, can’t ANYTHING WORK??
This is not some whiny rant either, I actually lost a great deal because of the ineptitude of this software joke. So, to my issue.
My complaint has to do with the City Searching event, where you use clues to attempt to win a sub city, and the fact that the timer shown for the individual rounds is a lie. Very early this morning, I got up, and checked Eveny, as I generally do, and they had started a new round of the searching event, which claimed it would end in 19 hours. There was a specific sub city being raffled that I was interested in trying to acquire. I completed my work for the day, and opened Evony back up to try and get it. I had 4 of the Double Up Coupons available to get 2x what I purchased in packages, and I spent almost $200 coining to get enough clues to win the sub city, but then when I opened the tab, the round had ended far before the claimed 19 hours, and there was a whole different set of sub cities up now. This means that I spent all that money, and wasted all my coupons for nothing, because these fools stole a game that doesn’t work, WTF??
I have 4 subordinate cities. I was able to level up my first subordinate city to Legend, but the subordinate cities I have acquired since then have not been able to level up from the first level even though the keep is 20. Are there any other conditions?
The world sub cities can’t be upgraded quality, only your beggining city. If you want a better quality follow the article above.
Thank you for your articles.
I have a question. For normal bosses and event bosses, I have subordinate cities equipped with monster debuff mayors and equipment, but from the midway point, I feel that the debuffs are not effective enough.
Do you think maybe there is a debuff cap for normal and event bosses like there is a cap of the troops type debuff for world bosses?
The General’s Boots, a manual refinement, has a performance called “Increases Troop Capacity in Subordinate City”.
I actually put it on and it increased.
Lately, my subordinate cities are constantly being destroyed, so I have no need to increase the troop capacity of my subordinate cities.
I have only recently learned to fight with subordinate cities.
This game is very deep, so one step at a time.
The strong people are what make this game interesting for me.
Spear and bow also had “increase troop capacity in subordinate city” as a refinement item.
In the beginning, I thought it was better than nothing, so I refined each purple or higher general’s equipment I got from Lucky of Fortune and events one by one. Here is what I found out after looking at the results again. It is possible that other generals’ equipment may also have this thing, but I have not figured it out yet.
Tip: if you need to use Construction Speedups for the Consuming Return Event but you are low on RSS, apply the speedups to your subcity construction items. You can meet your Consuming target without consuming RSS. Hat tip to ReDShifT.
is it possible to specify the troop type created in the sub city?
Anyone know why all of a sudden only 3 of my 4 subordinate cities are working?
I think it is because of the drop in rank.
Check if your vip time ran out
hello I have 2 vassal city that I captured but I can not put them in my castle and not even make an attack with my troops what should I do?
Does the game only autopopulate common sub cities? If I take an excellent city from another player and let it return to NPC, will it stay excellent or return to common?
If it’s an NPC run subsidy and you do not take the city with your attack meaning you don’t have any slots left to occupy it it will auto repopulate regardless of the rarity of the city. And if you take a city from another player once you have attacked that City 10 times you will take it if you have a slot open to occupy it.
If I capture a subcity with a mayor to gain a new general – and then abandon that city, do I get to keep the general or do I lose it?
It will be retained.
Hello, just wanted to confirm, if I have more subcities than capacity due to dropping monarch rank, I won’t be able to recover them if I lost them or dropped them right?
Thanks in advance
The quantity is not automatically adjusted to capacity, but if it is lost manually, it cannot be recovered. It is not possible to increase more than the capacity.
It is best not to lose it until you are again in the ranks and your capacity is increased.
Can you auto teleport a sub city by attacking it 10 times?
Is there anyway to move a sub city?
There is no way to move a sub city.
“How to increase the speed of construction?”
If you hire a second builder, you’ve essentially increased the building speed.
(I guess that means it is not written in that sense.)
If I abandon a city, do I keep the troops, or anything else?
I have several L18 subs in which all stables, barracks, and archer camps are also L18 but are still producing only T6 troops. Why? They are all uncommon. Is there a limit to the tiers you can achieve based on sub type or something? It makes no sense and has been driving me crazy for weeks!
T7 troops aren’t until level 19
part: Robbing Another Player’s Subordinate City
is not accurate. attacking the sub city 10 times will not give the city to you, but moves it back to NPC! then you have to attack one more time to take it for self. I relied on the guide and lost quite many troops in 10th attack.
is it possible to find enemy players sub city (other way than sweeping the map)?
I have an American Sub City Lv 22 with a troop capacity of 31,137 but current troops are at 30,581 and I can’t train any more. Why?
is it worth to defend sub city? I mean extraordinary attack, when I can count with win. not in case someone wants to take it. when I defend sub city, with main city army, defense there is slightly lower and in the main. right? so its waste of army to defend it. or it can be healed?
What’s the best to have all japan or Russia in pvp
Hi thx for the amazing article i have a question does the debuffs in specialty for sub city general works too in pvp mechanics or it’s not i know about the debuffs of base skill but I’m talking about the debuffs in specialty..
Ok stupid question time! After a game updates, I cannot fit 4th he life of me figure out how to drop a sub city. Probably right there in my face, but I ain’t seeing it.
Click on the red icon at the top right hand corner of the sub city you want to abandon. It’s below the scroll after your sub city name and looks like a castle
The subcities participate in the Battles of Constantinopla and Gaugamela? If they could, the troops killed in the Battles restores after the Battle ends? Thanks!
They could particiate.
Dead subordinate city troops will not be resurrected after the battle is over.
What will happen to subordinate clue chests that we get from buying packages if we don’t use them will they be lost after the event? Or nothing will happen as we didn’t open the chest we can use them for another historic city event ?
Chests are lost after the event.
Chests may be lost after the event if not opened, but if you open the chests and do not use all the “votes” you get from the chest during the event, you can save these until the next event or as long as you wish. It’s actually a good way to collect a large amount of total votes to spend if you are looking to get 1st place in the Historic City Searching event which gives you a key for a random epic sub city and/or use a large amount of votes at one time to have a better chance to win the more desirable Epic Japan and Russia sub city’s which normally have the most votes cast.
The Russian buff increases the in-city attack. Does the Russian buff also work when I reinforce an ally’s city?
Yes. It is also triggered when you reinforce an allied city.
Change the culture of the subordinate city in your city from Russia to Korea, etc., then reinforce the allied city, and see if the number of wounded changes. (I’ve tested this)
Please reffer to below article.
Buff / Debuff – Basic Guide
Is subcity killed troops count in overall killing performance or its just worthless efforts 🤔
If I upgrade my main city’s subordinate city and then change culuture, will the rarity of that subordinate city remain the same?
Yes. No change.
I just abandon my blue america but I forgot to bookmarker the coordinate, is there any way for mw to find the coordinate again?
Unfortunately, there isn’t.
I have a Common Russian Sub City at level 13 – I s worth abandoning it to get an Uncommon Russian Sub City?
Yes, definitely. A higher tier sub (of the same culture) is always better, no matter how high the keep is of the current sub.
What happens to my sub city troops if I abondon my sub city will they join my main city or I just lose those troops?
They do not join the main city.
If my sub-city is attacked, can I make it so that only my city fights and the other sub-cities I own do not participate?
My server recently merged and my rank dropped from Discount to Knight 😭😭 My sub cities are shown as 6/4 I have 6 but would only be entitled to 4 now. If I win a city in the Event, is there any point in taking it? If I abandon 1 city then would the game let me occupy my new city? Or do I need to abandon 3 cities to take up the new one? If so I won’t bother 🤣🤣
In this case, unfortunately, you cannot occupy a new sub-city without abandoning 3 of them.
I recently lost my best sub city after my bubble went down while I was asleep, can I just attack it 10 times to take it back?? They attacked that thing about 20 times before taking it, killing the general, and slaughtering my troops, and I would like to have it back because Legendary subs are almost impossible to find on my server anywhere anymore.
I realize that when I start taking it my bubble. will drop and their Alliance will move on me, but I do not want something that rare to be stolen from me. I won it in the Historic City Searching raffle, and that cost me a LOT of clues to do. Plus it was even a culture I wanted,
I do not want to let them just have it because they don’t sleep!!
You can get it back if you win 10 times.
As for the following in the “Setting” section
“As for the subordinate city buffs, they are in effect no matter what the setting is.”
Does this mean that the sub buffs will take effect as soon as I get the sub, regardless of whether the sub is accompanied or not, and regardless of whether the mayor dies or not?
I have doubt, if upgrade my sub city in my keep , is it have any benfift.
currently im at level 24 sub inside keep.
im planning to convert to gold sub, only i reach 25..
is it worth converting or not.
if yes please give me reason..
The benefits are explained in the Rarity (Quality) section of this page.
Whether it’s worth it or not depends on your budget.
However, the cost effectiveness of going from purple to gold is not great, so it is recommended that you spend your gems on refining your equipment first, and then start when you have enough of them.
I occupied a subordinate city, but the owner’s name is not shown. Why is that?
You can name your city whatever. Only when a player looks at the details of the city, will they know who the owning monarch is.
Can I take a sub city on another/svs server?
Can I keep it after the svs ends?
Unfortunately, you can’t.
When I occupy a subordinate city, do my marching troops return to the castle? Or do they stay in the subordinate city as troops of the subordinate city? If so, is there any way to return the troops to the castle while still occupying the subordinate city?
The troops return to the castle.
If you hold a sub inside your hive, is there any added effect from Alliance buffs? Where can this be seen? Thank you!
Is it possible to have a subordinate city at a higher level than your keep? Someone was postulating on WC yesterday that you could have t14 troops produced in your sub whilst you could still only make t12 in your city.
In the event of historic city search, do I need to attack and obtain the city after I use the key? If yes, is the power of that subordinate city same as the NPC ones on map?
Yes, you will be attacking and occupying NPC subordinate city.
If my sub city was taken from me, would i lose the mayor general?
if I have two America sub the buffs will be doubled or not?
The two buffs add up.
Does the Mayor General’s Double Drop skill work?
I’m wondering if I should give the Mayor General the double drop ring.
Will I loose my general If someone attacks and take my sub city?
If all my subordinate city slots are full and I win a city through the historic city event so I need to abandon a city before I win one?
Yes. You need to abandon.
If we get keys for the sub city via the search event. Do we still fight out the troops in it as NPC occupancy or we get in just with keys.
you can get in just with keys.
You need to fight NPC troops.
My sub city troop levels keep decreasing for some reason. Each day I have less troops and it’s not because I am losing them to battles. Does anyone know why and how I avoid this from happening?
When you battle monsters uncheck the box that says “Select a Subordinate City”
Great guide but how do I acquire the research materials from the city? Thanks.
You can get it by pressing the blue jewel illustration at the top of the subordinate city list screen.
What skill books should a debuff general like Arminus fill in, is a sub skill book
Training speed, Training capacity and rebirth
I’d like to move a sub city near our hive.
That sub city is taking a space in the hive.
Is it possible to move that away?
You cannot move a subordinate city on the map.
Ciao, qualsiasi generale con abilità di debuff attiva il debuff in battaglia oppure ci sono generali specifici da utilizzare
Wenn ich das spirituelle beast einen Unterstadt General hinzufüge z.b Harald greifen die Werte als debuff auch ein oder spielt es keine Rolle? Wie sieht es aus beim wandgeneral oder Bogenschützen Turm greifen da die Werte ein? Desweitern schreibst du in der Ausrüstung zählen nur die Werte als debuff die ein Schwächungzauber haben. Kannst du ein Beispiel mir mal schreiben an ein Ausrüstung Gegenstand? Vielen Dank und ich hoffe stell nicht Zuviel fragen.
> If I add the spiritual beast a subordinate city general e.g. Harald does the values as debuff also intervene or does it not matter? What about the wall general or archers tower do the values intervene? Furthermore, you write in the equipment only those values count as debuff that have a weakening spell. Can you write me an example of an equipment item? Thank you very much and I hope you don’t ask too many questions.
Spiritual Beasts do not have debuffs.
The mayor’s debuff equipment is mainly Achaemenidae equipment or some Ares equipment.
– Spiritual Beast – Type, Buff, Enhance
– Red Equipment Comparison (Dragon, Ares, Achaemenidae)
Thank you very much for your helpful article! !! Should I turn on “Automatic fight for other Cities” in each sub-city if I want to use the debuff of the mayor of a sub-city to defend the capital at an undead event?
Subordinate cities do not participate in the defense of the undead event.
Do the sub cities I captured need to be close to my main city? Is there an advantage to having sub cities closer or doesn’t it matter?
I don’t think there is any advantage or necessity to be located near the main city.
The city searching event happens during the Server War and a massive KE but the key disappears after 24 hours? Who gets it then? That is quite possibly the stupidest thing the designers could have done – use the key or get slaughtered. What a waste of resources
Boa Noite , excelente conteúdo , parabéns !A respeito do debuff , se eu tiver o mesmo general em diversas cidades subordinadas o debuffs serão cumulativos , por exemplo tenho cinco Mansa Musa e quatro Harald ?
> Good evening, excellent content, congratulations! About the debuff, if I have the same general in several cities the debuffs will be cumulative, for example I have five Mansa Musa and four Harald ?
You have a gorgeous crew! I envy you.😃
Debuffs are cumulative.
In the sub city research tree, there are some “in city” attack, defense and hp researches, and they say that the attack (or defense or hp) gets boosted 1%,2% or 3% for each sub city fighting. Is the buff for all main city troops defending the main city or just the sub city troops fighting for the main city?
It applies to all troops in the main city. I don’t know if it will be applied to the troops in the subordinate cities.
For example, if it is 3%, and you have 9 subordinate cities participating in the battle, the buff will add up to 3 x 9 = 27%.
That’s an amazing level of research! Is the administrator a PhD?
I really feel that this kind of information should not be read with a casual mind. Thank you very much.
I have a question. You are saying that if I don’t let the sub-city join the battle, there will be no debuff effect, right?
If I want to get the -600% effect, I have to have all my subs in the game, right?
I’m sorry if this sounds like a ridiculous question.
Thank you too. 😃.
The mayor’s debuff will not work unless you get the subordinate cities into the fight.
-600% will be difficult to achieve if you don’t have all the subordinate cities participating in the battle.
You need to have mayors with debuff skills and all of them must have debuff equipment (Achaemenidae, Ares).
It’s tremendously hard work. 😅
– Red Equipment Comparison (Dragon, Ares, Achaemenidae)
– Buff / Debuff – Basic Guide
Thank you! This article is very good, I would like to ask you please how to place a bet on sub-city? What does that require and what is the winning percentage? Or how to increase the winning percentage of the bet? i didn’t get one before, i don’g know what should i do
Thank you too. 😃
I have added some details to the article. Please refer to the [“Historic City Search” Event] section of this article for more information.
Hallo sind die debuffs der der historische Generäle sofort aktiviert oder brauch man eine bestimmte Stuffe.
> Hello, are the debuffs of the historical generals activated immediately or do you need a certain level.
Hi Patrice. 😃
Debuffs will be active immediately. There is no need to level up your generals.
Please note that the debuffs that mayors have will only activate if their subordinate cities participate in the battle.
Hi…Thank u for all the info…Is king Sejong worth a buy?
Hi. King Sejong has a skill that, when appointed as mayor, increases the speed of gold production in subordinate cities by 75%, but
As I wrote in this article, I don’t think gold production in subordinate cities is worth it.
Therefore, I do not recommend buying it. 🤔
How do I find my subordinate cities if I don’t have them in my bookmarks?
You can find it in the following way.
1. Open the subordinate cities menu and view the list.
2. press the subordinate city you want to find to open the detail screen.
3. Press the coordinates below the illustration of the subordinate city.
When I attack with a debuff general, sometimes the debuff is full and sometimes it’s only halfway. Is there a reason for this? Does the debuff value change depending on the level difference?
The debuff is only up to half of the enemy’s buff.
If the enemy’s buff is 30% and your debuff is 100%, the debuff will be 15%.
If the enemy’s buff is 200%, the debuff will be 100%.
Related: Buff / Debuff – Basic Guide
If I enter a subordinate city into a monster hunt, will the troops of the subordinate city die instead of being wounded?
That’s right. Troops in subordinate cities don’t go to hospitals, they only decrease. 😭
This is true for PvP as well as monster hunting.
If you want to improve it, there is something in the research that increases the conversion rate from death to survival, you can raise it.
*I have added the same information to the article. 😃
Can I shield immediately after taking another players sub?
I’ve attacked someone else’s subordinate city, but I couldn’t take the city.
Is there any way to take it?
Are the Mayor Generals’ debuffs always active for defence of the main city, or do they only work if the “fight for other cities” option is turned on?
Only if the option is turned on.😃
Thanks for the info.
Does it matter for the size of the debuff if you have 1 or 2 of the same subordinate cities? Is it cumulative or not? I thought its not cumulative and its better to mix, so having all cultures.
Debuffs are cumulative. Therefore, having more than one of the same culture can be effective. For example, if you want to increase attack, it is recommended to have all of them in Japan.
BUT if someone else occupies it in between? Does it count as reoccupation or does it count as taking a new city?
If someone else occupies it, the occupant will start from level 1.
If you get it back, your subordinate city’s level will be restored😃.
Not only will the level be restored, but so will the number of troops you had when it was abandoned. Of course, if someone attacks you and takes it The troops would have all just died right before you lost it so it will not have troops immediately if you take it back.
It seems that the specification has been changed to one where the mayor is removed if all the soldiers in the subordinate city are wiped out.