Calculator: Number of Troops to Kill Boss

6/10/2024 – Added Viking. (Hell, Hard, Normal, Easy) / Added attacking troop types. (Ground, Ranged, Siege)
6/9/2024 – Added several monsters (Viking Boss, Aglaope, Basilisk, Royal Thief, Garuda, Fenrir, Goblin)
6/8/2024 – Released

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Tip

Attack Buffs (%)

Basically, refer to the buffs in the PvP report when attacking. In addition, add the following as needed.

Attack Flat Buff (Absolute value)

For most people this is about +300-400 and rarely has a significant impact in the case of monster fights. Therefore, there is no major problem in omitting the input.

Basically, enter the following values.

  • Monarch Details > Military > Single XXXX Troop Attack
    • Breakdown
      • Academy: Research > Military
      • Monarch Gear: Staff

In addition, add the following as needed.

  • General Equipment & Dragon
    • Only if refined in absolute value
    • Only if attached to the main general
  • Flexible Specialty
    • Only if attached to the main general or assistant

Monster Defense Debuffs

The impact of monster defense debuffs is quite large. It drastically reduces the number of troops required. Please input as accurately as possible.

The main ones are as follows

  • Dragon Equipment set of 4: -10%.
  • Sanada Yukimura: -5%.
  • Rurik Bracer (5 stars/10 stars): -25%/-35%.
  • Caesar: (Full Specialty: -20% / 2 red stars: -10% / total: -30%)
  • etc.

The maximum value of the against-monster defense debuff is -50%, so no further input is allowed.

Normal debuffs are invalid as they are for PvP.

Calculation Formula

Troop Attack = Troop Default Attack * (1+Attack Buff %) + Absolute Buff

Monster Defense = Monster Default Defense * (1 – Monster Defense Debuff %)

Damage per Soldier = Compatibility Coefficient vs Monsters * Troop Attack * Troop Attack/(Troop Attack + Monster Defense)

Number of Troop needed to kill a monster with zero wounds = Monster HP/Damage per Soldier

Compatibility Coefficient vs Monsters

Basic

t1-t10t11-t16
Ground1.11
Ranged1.21
Mounted0.91.1
Siege1.40.5

VS Pan

Pan (Ground)Pan (Ranged)Pan (Mounted)
Ground0.94.080.7
Ranged113.67
Mounted1.40.650.76
Siege0.50.50.5

Related

How Many Troops need to Defeat Boss?

A comprehensive guide that summarizes the required troop level and number of troops for each boss.

Battle Mechanics (Monster, Boss)

In monster warfare, what is going on internally and how? Once we know that, we know what to watch out for. I have conducted many tests and analyzed the mechanics of combat.

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22 Comments

evonyplayer619

Hello, I attacked a Level 2 Ground Pan with 530,000 troops t12 Mounted & a 957% Attack Buff, I took 3,750 wounded. It claims i only need 433K T12 Mounted to defeat with no wounded, What gives?

I am always looking forward to visiting this site. I always appreciate the great information.

I have a question about the monster debuff and would like to post it to get the admin’s opinion.

I have enhanced the monster debuff for Caesar as follows
Dragon equipment set -10
Rurik Bracer -25
Red Star -10
Specialty -12

Total -57%.

I remove Ryurik Bracer and attack Cerberus 1 with 70,000 soldiers on T11, 368 soldiers were injured.
In this case, the monster debuff is -32%, so I think the mounted attack is about 1300 when calculated backwards using the above simulator.

Next, I equipped Rurik Bracer and attacked Cerberus 1 with 62,000 soldiers on T11.
Then, 368 soldiers were injured as well.
Considering that the monster attack buff of the Bracer adds about 100, so the mounted attack is 1400, I am assuming that the debuff of Rurik Bracer does not add up.

If it had been added, I am thinking that it would have resulted with no wounding.

Any idea why this would be the case?

I tested this with a fellow rally.
I had the rally set up in the same configuration on the Pan 6 to see if there would be any difference between the pattern with and without the Caesar’s bracer mentioned above.

The results are as shown in the photos,

Without the bracer (32% monster defense debuff), there were about 37,000 wounded.

With the bracer (assuming a 57% monster defense debuff), there were about 24,000 wounded.

The number of wounded was considerably reduced. I think we were able to prove that the monster defense debuff by putting on the bracer was effective.

However, the results of my own verification, which was the first one I mentioned, are even more confusing to me.

> I remove Ryurik Bracer and attack Cerberus 1 with 70,000 soldiers on T11, 368 soldiers were injured.
> In this case, the monster debuff is -32%, so I think the mounted attack is about 1300 when calculated backwards using the above simulator.
—————————-

I think your buff is lower than 1300 because the simulator shows zero wounded at about 1300 buff, try adding the monster attack buff to the buff value in the PvP report.
Also, if this was a rally, consider the possibility that some of the participants were members with monster defense debuff (e.g. Sanada Yukimura , sets of 4 dragon equipments, etc.)

Anonymous

Hi pls share screenshots of Attack buff and Attack flat buff, defense buff etc for the use of calculator for better understanding for begining

Hello. Please tell me where I can find this information “Attack Buffs (%)”. Should I just add up all the percentages to the attack boost from the general’s and monarch’s equipment + his skills? Is this information available somewhere in an accessible form or do I have to summarize everything myself? Where else are attack boosts located besides the skills and equipment of the general and monarch? Thanks for the answer. I didn’t quite understand, please explain a little more ☹️

As you can see in the tips section, see the attacking PvP report.
If you want to know the value in case of a rally, you can find the buff value by rallying yourself as the rally setter.
The only thing you need to calculate manually is the against-monster buff.

のんだくれ

Thank you for all your help.
Is the monster attack debuff that Aethelflaed holds as a specialty does not have a significant contribution to the reduction of the number of troops?

のんだくれ

Yes it was…
The attack debuff is not contributing if we want to achieve zero wounds because it means we can’t defeat (= get wounded by) the attacker in one turn.
Thank you.

Chinese calculator that I have no idea how to use!
but ignore that, is there any article showing the minimum number of troops to take a subcity without deaths?

Anonymous

Is the question about not knowing how to use the calculator?

For 3 years in the game, you’ve always been the first and most important reference, simple explanation makes it a lot easier, and you keep editing constantly. Thank you so much for this tremendous effort

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