Walls

Upgrade requirements (resources, etc.)

Note: “Construction Time” depends on the “ConstructionSpeed”. The following construction times and speeds are examples, most of which are based on my own play. Note that construction speed can be checked in the “Administration” section of the monarch’s detail screen.

* Blanks are under investigation

* Requires horizontal scrolling

LvFoodLumberStoneOreTimeSpeedRequirements
1
22,8002,8000:03:300%Keep Lv2
33,6003,6000:07:000%Keep Lv3
44,8004,8000:14:000%Keep Lv4
58,6008,7000:28:000%Keep Lv5
617,00017,0000:56:000%Keep Lv6
734,00034,0007,5001:52:000%Keep Lv7
867,00068,00060,0003:44:000%Keep Lv8
9130,000130,000120,0007:28:000%Keep Lv9
10200,000200,000180,000Keep Lv10
11280,000290,000270,00017:55:000%Keep Lv11
12410,000410,000400,000488,000Keep Lv12
13580,000590,000580,000570,000Keep Lv13
14830,000840,000850,000830,000Keep Lv14
151,200,0001,200,0001,200,0001,200,000Keep Lv15
161,700,0001,800,0001,800,0001,800,000Keep Lv16
172,500,0002,600,0002,700,0002,600,000Keep Lv17
183,500,0003,800,0003,900,0003,800,0002d 21:5025%Keep Lv18
195,000,0005,600,0005,800,0005,600,0003d 10:3448%Keep Lv19
206,500,0007,300,0007,600,0007,400,0004d 15:4953%Keep Lv20
218,300,0009,600,0009,900,0009,700,0006d 12:3353%Keep Lv21
2211,000,00013,000,00013,000,00013,000,0008d 16:1661%Keep Lv22
2314,000,00017,000,00017,000,00017,000,00010d 13:4585%Keep Lv23
2418,000,00022,000,00022,000,00022,000,00013d 23:1996%Keep Lv24
2523,000,00029,000,00030,000,00029,000,00017d 13:18134%Keep Lv25
2655,800,00070,200,00073,800,00072,000,00028d 23:09134%Keep Lv26
2792,000,000118,000,000122,000,000120,000,00044d 02:28141%Keep Lv27
28156,630,000199,760,000204,300,000202,030,00059d 15:05179%Keep Lv28
29227,000,000295,100,000295,100,000295,100,00084d 09:32208%Keep Lv29
30340,500,000431,300,000454,000,000454,000,000122d 12:17231%Keep Lv30
31442,650,000553,880,000597,010,000597,010,000149d 22:17253%Keep Lv31
32582,085,000721,202,000792,219,000792,219,000199d 04:14253%Keep Lv32
33806,994,000991,092,0001,107,091,0001,107,091,000275d 21:54262%Keep Lv33
341,232,522,0001,501,724,0001,702,829,0001,702,829,000442d 01:36262%Keep Lv34
352,367,405,0002,863,580,0003,291,662,0003,291,662,000933d 17:11262%Keep Lv35
363,502,288,0004,225,436,0004,880,495,0004,880,495,0001,383d 07:56273%Keep Lv36
375,062,752,1256,097,988,0007,065,140,3757,065,140,3751,804d 07:27329%Keep Lv37
387,910,599,1539,515,395,40011,052,118,18411,052,118,1842,946d 10:59337%Keep Lv38
3914,603,039,66917,546,302,79020,421,516,03620,421,516,0366,332d 15:18315.8%Keep Lv39
4034,345,739,19241,237,479,59148,061,239,70048,061,239,70013,740d 07:57418.7%Keep Lv40
41
4240,233,536,34948,173,831,08056,433,107,44556,433,107,44521,023d 12:00379%Keep Lv42
43
44
45

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6

6 Comments

To burn a player’s castle, it is not enough to wipe out all of his troops; you must reduce the HP of the walls to zero.
This is used when calculating the damage to the walls.
The formula is almost the same as for attacks on monsters. (The formula is in the following article).
Calculator: Number of Troops to Kill Boss

However, as a practical matter, in most cases, the HP of the walls will be reduced to zero at the same time as the troops are annihilated, so it is not necessary to place too much importance on it.

Anonymous

The “end condition of PVP (determining defeat in defense)” is open to debate.
That’s because it’s not “when all troops are annihilated” or “when the HP of the walls is reduced to zero.”
Even if the castle is burning, the walls’ HP remains, and when it is reduced to zero it is not a defeat, but rather the wall is forced to move to a random location.
It is also possible to lose by attacking a ghosting castle.
This means that there is an end condition (method of determining victory or defeat) that is not explained in the game.

Is there any benefits in upgrading the wall such as buffs? Should a k40 stay at walls 39 and focus on other buildings ?

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