How to kill Phoenix
- Basics of Monster Battles
- Phoenix Basic Stats
- Number of troops to kill / wounded
- t13 Cavalry 1,600,000 -> wounded 53,000
- t13 Cavalry 2,300,000 -> wounded 25,000
- t14 Cavalry 1,664,000 -> wounded 9,754
- t14 Cavalry 1,860,000 -> wounded 45,000
- t14 Cavalry 1,931,300 -> wounded 7,740 (Atk Buff 1,384%)
- t14 Cavalry 2,161,100 -> wounded 7,379 (Atk Buff 1,526%)
- t14 Cavalry 2,270,000 -> wounded 0 (Atk Buff 1,526%)
- t14 Cavalry 2,260,000 -> wounded 0
- t14 Cavalry 2,700,000 -> wounded 0
- Reference – Mechanics of Monster Battle
- Reference – Generals Recommendations
- Other Bosses
Basics of Monster Battles
- Fight with only the highest tier of mounted troops.
- Increase mounted troop attack (buff values can be roughly checked in the PvP battle report). Next, increase the number of troops. If you want to get zero wounds, there is no need to raise any other factors. (Reference: How to increase buffs, etc.)
- If casualties are inevitable, the number of wounded can be halved by activating the Monarch Talent Lv6 “Mortality”. Raising mounted troop HP & mounted troop defense is also effective, but does not dramatically reduce the number of wounded.
- Add debuffs.
- Not a normal debuff, but an against-monster debuff.
- Basically, you equip Yukimura Sanada (-5% defense) with a set of 4 dragon equipment (-10% attack & defense).
- If you are fighting solo, set it on the sub-city mayor as possible (they will stack).
- If you are rallying, only one of the participants needs to participate with it (it does not stack with the number of people, it only applies to one person).
For more details, please refer to this article.
Phoenix Basic Stats
- Description – A long-lived bird that cyclically regenerates.
- Level – 15 (Commonly known as B15)
- Power – 262.7M
- Stamina Cost – 40
- Monarch EXP – 6,000
- General EXP – 6,000 (Initial value without EXP increase buff)
- Prestige – 500
- Alliance Points – 600
- Alliance Honor – 600
- Drop Item (Detail)
- Material Bag (Silk Road)
- Lv15 Boss Monster Chest
- Achaemenidae Scroll Chest
- Dragon Scroll Chest
- 10K General EXP
- Artwork Fragment Chest V
- Alliance Boss Package (Detail)
- Senior Alliance Boss Package
Number of troops to kill / wounded
The type of troops, troop level, and number of troops required are approximately as follows. However, note that this depends on how well each player’s buffs (generals, research, gear, etc.) are developed.
Legend: t = Tier (=Troop Level)
t13 Cavalry 1,600,000 -> wounded 53,000
- Cavalry Attack Buff – about 1,000%
- General – Martinus
- Skill – Mounted Troop Attack Against Monster Lv4 etc
- Research – Cavalry Attack Maxed out
- Buff Item – +20% used
- Monarch Talent – Lv6 Mortality
- Debuff – Dragon equipment set available (in rally)
t13 Cavalry 2,300,000 -> wounded 25,000
- Cavalry Attack Buff – about 1,000%
- General – Martinus
- Skill – Mounted Troop Attack Against Monster Lv4 etc
- Research – Cavalry Attack Maxed out
- Buff Item – +20% used
- Monarch Talent – Lv6 Mortality
t14 Cavalry 1,664,000 -> wounded 9,754
- Cavalry Attack Buff – about 1,300%
- General – Martinus
- Skill – Mounted Troop Attack Against Monster Lv4 etc
- Buff Item – Attack +20%, Defense +20%, HP +20% used
t14 Cavalry 1,860,000 -> wounded 45,000
- Cavalry Attack Buff – about 800%
- General – Martinus Lv35 5M
- Attributes – 1381 to 1494
- Equipment – Ares Spear / Courageous Ares Armor / Fearless Ares Boots / Fearless Ares Helmet / Fearless Ares Leg Armor / Fearless Dragon Ring / All 5 Stars
- Skill – Mounted Troop HP Lv4 / Mounted Troop Defense Lv4 / Mounted Troop Speed Lv4
- Specialty – 3 Purples
- Dragon – Fafnir Lv10
- Monarch Gear – Mounted Troop Types Lv8
t14 Cavalry 1,931,300 -> wounded 7,740 (Atk Buff 1,384%)
- Monarch Talent Lv6 Mortality – Available
- Keep Lv38
- Research – Academy Lv35 Mounted MAX / Military Academy Lv2 Mounted MAX
- Main General – Roland Lv39 7.2M
- Red Star 1 / Cultivate +500
- Specialty – Gold x3 / 4th is Orange
- Equipment – Ares Sword / Courageous Ares Armor / Plantagenet Boots, Helmet / Rurik Leg Armor / Freedom Star
- Dragon – Fafnir Lv13
- Assistant – Baibars / Specialty – None
- Skill Book – Mounted Troop Attack, Defense, HP Against Monster / Mounted Troop Defense, Speed / March Speed (All Lv4)
- Blazon – Soul Set Buff (6/6)
- Monarch Gear – Mounted Attack Lv8 / Defense Lv8 / HP Lv8
- Buff Items – Attack / Defense / HP +20%
- Subordinate City – None
t14 Cavalry 2,161,100 -> wounded 7,379 (Atk Buff 1,526%)
t14 Cavalry 2,270,000 -> wounded 0 (Atk Buff 1,526%)
- Buff – 1,526% = Mounted Atk 1,393% + Against Monster Mounted Atk 103% + In-rally Atk 30%
- Monarch Talent Lv6 Mortality – Available
- Keep Lv38
- Research – Academy Lv35 Mounted MAX / Military Academy Lv3 Mounted MAX
- Main General – Roland Lv39 7.3M
- Red Star 1 / Cultivate +500
- Specialty – Gold x3 / 4th is Orange
- Equipment – Ares Sword / Courageous Ares Armor / Plantagenet Boots, Helmet / Rurik Leg Armor / Freedom Star
- Dragon – Fafnir Lv14
- Assistant – Basil / Specialty – None
- Skill Book – Mounted Troop Attack & HP Against Monster / Mounted Troop Attack & HP / March Size / Luck (All Lv4)
- Blazon – Soul Set Buff (6/6)
- Monarch Gear – Mounted Attack Lv / Defense Lv9 / HP Lv9
- Buff Items – None
- Subordinate City – None
t14 Cavalry 2,260,000 -> wounded 0
- Cavalry Attack Buff – about 1,200%
- Debuff – Monster Attack, Defense -50% (Mayor’s Dragon Equipment Set x5)
- Solo, with Sub-cities
t14 Cavalry 2,700,000 -> wounded 0
- Cavalry Attack Buff – about 1400%
- General – Martinus
- Skill – Mounted Troop Attack Against Monster Lv4 etc
- Buff Item – Attack +50%, Defense +50%, HP +50% used
- Rally
Reference – Mechanics of Monster Battle
Battle Mechanics (Monster, Boss)
In monster warfare, what is going on internally and how? Once we know that, we know what to watch out for. I have conducted many tests and analyzed the mechanics of combat.
Reference – Generals Recommendations
Other Bosses
Calculator: Number of Troops to Kill Boss
The tool calculates the number of troops required for zero wounding by simply entering the boss, troop type and level, and buffs/debuffs.
How Many Troops need to Defeat Boss?
A comprehensive guide that summarizes the required troop level and number of troops for each boss.
Normal Boss
Event Boss
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4 Comments
Will be interesting to see update with addition of AG.
2,027,800 T14 cavs
Hannibal 7.3m (4 han gear, 2 plantaganet) – buffs 1360% excluding monster hunting skill
20% city attack buff
Thank you for running this site. I always find it very helpful.
I have a question about debuffs on monsters.
When attacking a monster solo, it says that the sub-mayor’s debuff is effective for the number of players, but is there an upper limit to the amount of reduction depending on the monster?
In PvP, there is a restriction that only half of the enemy’s buffs can be reduced, so I was wondering if there is a similar restriction against monsters.
Thank you for your time.
Hannibal
Approximate attack 1500% (including monster hunting skills and research.)
2,800,000 troops
Equipped with a dragon equipment by Yukimura Sanada
No injuries in alliance rally